A downloadable game for Windows

Description: 

This is Food Rule City which is a map that I created with some quests, items, and decisions. It was a very straight forward process with some help of assets and adding some customization with the water shader. I would love to get some feedback on this map and see if anyone has done any work like this. With this map, I try to demonstrate that I have an understanding of a dialogue system, customizing shaders, and trying to evoke a theme with the food objects, the different buildings with being food places, and particles like the steam particle on the foods to make it an understanding that it is fresh.   

Controls:

Q: Quest Log 

WASD: Moves the character around forward, backward, left, and right

Mouse Movement: Moves the character's view

Vision Document:

Food Rule City.docx

Screenshot:


Credits:

I would like to give credit to Joshua Fisher and Marc Temkin for help me with the Water Shader below as well as some of my friends who provided me with feedback each step of the design process. 

All Assets:

https://assetstore.unity.com/packages/essentials/tutorial-projects/unity-particl...

https://assetstore.unity.com/packages/3d/environments/simplepoly-town-pack-62400...

https://assetstore.unity.com/packages/3d/props/food/free-casual-food-pack-mobile...

https://assetstore.unity.com/packages/3d/environments/urban/japanese-otaku-city-...

https://assetstore.unity.com/packages/3d/environments/urban/simple-city-pack-pla...

https://assetstore.unity.com/packages/3d/environments/urban/city-package-107224#...

Water Shader:

Download

Download
FoodRuleCity_win.zip 282 MB

Install instructions

Click download now to get access to the following files:

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